While on the subject of upcoming PS3 racing titles, the much-requested in-car view has apparently been confirmed for Gran Turismo 5. Gamespot reported that the change will be implemented for the first time in the life of the series. As a signed-up member of the ‘off at the first corner’ club, it doesn’t really bother me whether that happens from a perspective inside the car or not, but to people who can drive, does this kind of thing make a difference?
Hat Tip: PS3 Fanboy
By Chris Blenkarn

yes it does. it is now closer to a simulator
Comment by paul — Jun 22, 2007 @ 11:25 pm
There’s something about GT1-4’s bumper cam approach that is a real barrier to getting immersed in the game, and one of the reasons that I never managed to get into it as much as something like TOCA Race Driver.
For me, it makes a difference and it’s something I welcome.
Comment by Philip — Jun 22, 2007 @ 11:36 pm
Aye,
Cockpits are mandatory for me… The omission since NFS ONE (yes, already in 1994 and even before in Test Drive one in ~1989) is a major drawback!
Comment by Segitz — Jun 23, 2007 @ 12:12 am
i have always raced in the first person perspective, you can’t get the cornering done properly in 3rd person, well at least not as good as 1st person. It will be cool to have the feature but its just another view really, not that big a deal.
Comment by BennyD — Jun 23, 2007 @ 2:52 am
to me its a big deal not because ill use the view cause i probably wolnt cause it will be harder to corner probably but it does mean that the cars will be MUCH more detailed inside for the replays cause i love gt replays
Comment by Popcornman — Jun 23, 2007 @ 4:48 am
It might be interesting, I still prefer the thirdd person view in my racing games.
Comment by Josh — Jun 23, 2007 @ 6:45 am
As long as they don’t remove the bumper cam I’m fine with it. Some games restrict the view too much when they go in-car. I at least want to have the choice.
Comment by Silent_Shark — Jun 23, 2007 @ 1:37 pm
I think it is a must for a ’sim’! And i think next-gen racegames must have at least a ‘cockpit’ view, a hood view, a bumper cam and a third person cam!!!
Comment by Hypoman — Jun 23, 2007 @ 7:36 pm
All you have you do is play Dirt on the 360 with the in car view (the helmet cam) to know what you have been missing. I LOVE GT4 and eagerly await 5. This news just adds to the excitement.
Comment by riggins44 — Jun 23, 2007 @ 10:58 pm
In-car view can make a big difference to how immersive it is. What would be even more immersive is to support something like the Track-IR. GTR on the PC with the Track-IR is awesome.
From what I’ve heard of the PlayStation Eye, it may even be possible for that to be used in a similar manner. Picking up head movements and translating them to PoV movements in the game should be relatively easy. If it has enough res, eye movements could be used for even greater effect.
Comment by Catharz — Jun 24, 2007 @ 5:37 am
My best times in GT4 & GTHD demo are with the bumper view, with the 3rd person view, I just messup every corner and hit every wall there is.
If they don’t restrict the field of view unrealistically, I’m hopeful I’ll do even better with the in-car view.
Comment by john — Jun 25, 2007 @ 7:00 am
Honestly, bumper-view is the least of GranTurismo’s worries…
…ratchet up that AI so they’re not all on the driving line, add damage to the vehicles, add an intricate paint program so folks can customize vehicles, and do all that in 1080p at 60fps with a minimum 8 vehicles on the road at once, and I’m in.
Seriously-Sony needs to consider ripping off Forza, since they’re doing everything (but the track backgrounds) right.
Comment by Matt — Jun 25, 2007 @ 7:08 pm
I think the in dash car would be a great addition and an awesome immersive experience. However, it’s the least of upgrades I care about.
Matt,
I don’t care about 1080p vs 720p. It’s going to be hard for me to notice the difference at 60fps. But I do care about the other features… damage modelling and how it affects performance, better AI, online play and that darn Paint Shop. Has anyone seen the paint jobs that are possible with the new Forza?
Hope Polyphony are taking notes and will blow us all out with some amazing features. However, if it turns out to be just cockpit cams, I’m going to be disappointed.
Comment by Tarmac — Jun 26, 2007 @ 11:26 pm
It is true that people can drive better with the bumper cam view, but i think it would be nice to have the in-car camera to see youself driving in your favorite car with a sweaty racing suit,a helmet and some dirty racing gloves and also experiencing the presure and the adrenaline rush that comes from every gear shifting,wheel turning, g-force .. ect.
I believe we all need a change of view!!
Comment by Junnior — Jun 27, 2007 @ 12:52 am
Ripping off Forza? What are you talking about?
Comment by Bob — Jun 27, 2007 @ 3:10 am
Like poster #2 (Philip) I have never understood how anyone can feel they’re driving a car when all they’re getting is the view from the front bumper.
For me, it has to be the sitting-inside-the-car view and I simply wouldn’t buy a serious car racing game that couldn’t offer this.
BTW, I do play some non-serious racing games (Motorstorm, NFS: Carbon) and in those, I always shoose the ‘behind car’ view.
Comment by Mothra — Jun 27, 2007 @ 11:38 am
I used to always play 3rd person in racing games until Project Gotham Racing 3. In car view is fantastic if done right, its hard to go back to anything else. The camera movement bobbing around like the driver’s head, with realistic viewing angles (not above the car or on the road), and the side/rearview mirrors with realtime reflection make it that much more immersive. IMO a major dissapointment that it was skipped in Forza 2, though I do understand that it would take a ton of extra work to map out the interior of every car. The only thing not I haven’t seen announced for GT5 is multi monitor display capabilities… Sony had shown it with concept dual hdmi out on the PS3 but it didn’t make the cut. Here’s hoping for system link abilities!
Comment by Ammut — Jul 1, 2007 @ 3:07 am
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