Over at Eurogamer there is news that Evan Wells, co president of Naughty Dog, will be answering people’s questions in real time on their new feature called ‘live text’.
It’s happening today at 6pm today. Get involved and post in the comments the bits you find interesting if you have time people.

Text in via phones or email?
If it’s phones then my bills gonna be hge as I can’t fit everything I want to say within a single sms
Comment by JohnSketch — Nov 16, 2007 @ 4:07 pm
How about their thoughts on that big bow-up that happened when the international console owners blew up over the fact that the demo could first only run on NA PS3s?
And perhaps ask why EU has a delay of the Uncharted demo (not that it matters so much as we can get it from the US PSN now thanks to the above) despite the fact that it’s already localised? Maybe they can shed some light on a slow certification process in EU or some miscellaneous Sony shenanigans causing the delay.
Comment by wasabinator — Nov 16, 2007 @ 4:20 pm
Oops, I ned to post that on eurogamer don’t i?
Comment by wasabinator — Nov 16, 2007 @ 4:21 pm
@ JS
Surely you can, it would just read:
“DROOOOL”
It’s so close to the weekend I can taste it
Comment by mrsatansdojo — Nov 16, 2007 @ 4:23 pm
@ All - all you have to do is head over to Eurogamer around 6pm and start typing questions. The team there will pick the best questions and get Evan to answer them, easy!
Comment by Three Speech — Nov 16, 2007 @ 4:25 pm
Is it today? ;o)
Comment by Stoic — Nov 16, 2007 @ 5:54 pm
On this now - asked 4 questions and yet to be answered!
JohnSketch impatient! JohnSketch SMASH!!!
Comment by JohnSketch — Nov 16, 2007 @ 6:16 pm
I got one answered (also asked 4 other questions) ! Here it is:
Obli asks: How hard would it be to port Uncharted to the Xbox 360? I’m not just talking storage constraints (Blu-ray). Could Uncharted be faithfully recreated without the use of Cell?
Evan Wells: I won’t say that it would be impossible, but it would be very difficult and we most certainly would have to make enough concessions that it would start to feel like a different game. One thing that would be particularly difficult would be keeping the game load-free. The HDD really came in handy and allowed us to have pretty big open levels with lots of detail.
Comment by Obli — Nov 16, 2007 @ 6:45 pm
Eurogamer died for me….
Comment by JohnSketch — Nov 16, 2007 @ 6:57 pm
I was surprised that Uncharted didn’t cache a big load of data on the HDD like Ratchet, Resistance, Motorstorm, and Warhawk do. I figured that meant it wasn’t really using the HDD. In america by the way.
Comment by Josh — Nov 18, 2007 @ 1:20 am
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